Cruel seas; Faction overview (IJN)
Now the game has been out a while and we've had chance to get more than a few games in, I wanted to get some thoughts down about the various faction's fleet lists for fellow gamers/non-history-specialist folk out there. I've been playing kriegsmarine and IJN against royal navy , so those three are the ones I'll be focussing on. These are intended purely as a gaming overview for those who aren't history buffs or those intent on recreating specific actions from ww2 with this ruleset. So, the Japanese, in ww2, they started their attack with the element of surprise and rolled through large swathes of poorly defended territory with far superior troops but rapidly overexpanded, got stretched too thin and then pushed back by the allies. This applies to the tabletop too, the IJN fleet box seems to be set late war when the quality of force was poor and all sorts of odd craft got merged in with the remaining bigger ships (hence additions like suicide boats and civilian ...